While this fits the theme of a monk perfectly, it will effectively have zero effect in most campaigns. As dexterity should always be your top priority, your monk could avoid a lot of AOE damage. Perfect Self dramatically improves every aspect of a monk. The damage is equal to one Martial Arts die, and continues until the creature succeeds the save (probably referring to the dragon breath's DEX save) at the end of its turn. We will review them each alphabetically. Change the name (also URL address, possibly the category) of the page. Notify administrators if there is objectionable content in this page. Essentially, this operates as a standard monk on steroids. Also at 3rd level, if you spend 1 ki point or more as part of your action on your turn, you can make one attack with an unarmed strike or a monk weapon as a bonus action before the end of the turn. Watch headings for an "edit" link when available. You regain a number of hit points equal to the number rolled plus your proficiency bonus. You start knowing three such features: Flurry of Blows, Patient Defense, and Step of the Wind. Check out our Genasi Names Guide to understand their unique naming conventions. You reduce the damage from these attacks by 1d10 plus your dexterity modifier plus your monk level. During that time you are resistant to all damage but force damage. You can roll a d4 in place of the normal damage of your unarmed strike or monk weapon. One level is generally all that is needed unless you really want the roguish archetype and the second sneak attack damage d6 that comes at level 3. When "Aspect of the Wyrm" is activated, any creatures within the aura (that the Monk can see, and chooses) take 4d10 damage of one of the five damage options. Like with all classes, Tasha’s Cauldron of Everything provides optional class options for the Monk. You regain all of your ki points after a long or short rest, just as long as you spend 30 minutes of that rest meditating. For example, you might use a club that is two lengths of wood connected by a short chain (called a nunchaku) or a sickle with a shorter, straighter blade (called a kama). This could turn a miss into a hit. Many people really sweat finding the perfect race for their Monk. Hit Dice: 1d8 per monk level Based on the them, it should not surprise you this archetype involves a mixture of healing and damage dealing. Wikidot.com Terms of Service - what you can, what you should not etc. At 1st level, your practice of martial arts gives you mastery of combat styles that use unarmed strikes and monk weapons, which are shortswords and any simple melee weapons that don't have the two-handed or heavy property. Giant battle axes? Taking a dip in another martial class seems redundant, but multiclassing into fighter makes a lot of sense. It scales well, with unarmed strikes dealing more damage than most weapons at higher levels. Stillness of Mind allows you to end a charmed or frightened effect with your action each turn. It reaches 30 feet at level 18. It must lack the heavy and special properties. Most of the weapons you employ as a monk will believe Dex for attack rolls. Some of your ki features require your target to make a saving throw to resist the feature's effects. If so, let us know in the comment section! You gain the following benefits while you are unarmed or wielding only monk weapons and you aren't wearing armor or wielding a shield: Certain monasteries use specialized forms of the monk weapons. These throws are calculated using: 8 + your proficiency bonus + your Wisdom modifier. Monks are not proficient with any armor or shields. What a waste. Additionally, whenever you make a saving throw and fail, you can spend 1 ki point to reroll it and take the second result. Wood elves really have the perfect bonuses that correspond to a monk's ability stat needs; they've got a +2 dexterity bonus and +1 to wisdom, along … This training will guide much of your character’s nature. For example, if you take the Attack action and attack with a quarterstaff, you can also make an unarmed strike as a bonus action, assuming you haven't already taken a bonus action this turn. Beginning at 4th Level, you can use your Reaction when you fall to reduce any Falling damage you take by an amount equal to five times your monk level. […], Need a name for your next Genasi character? A monk may thus apply his real Strength bonus on damage rolls for all his unarmed strikes. General Wikidot.com documentation and help section. 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